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EA Buys Titanfall Developer Respawn Entertainment And Announces New Game

EA Buys Titanfall Developer Respawn Entertainment And Announces New Game

Earlier today, it was revealed that EA picked up Respawn Entertainment - developer of the Titanfall series, formed by ex-Call of Duty creators - for over $400 million United States dollars. The upfront payment of $151 million will buy the studio itself while further payments are due of $164 million in long-term equity and $140 million in performance milestone payments, which effectively means they have to deliver on Metacritic.

Respawn Entertainment's lineup isn't expected to change following EA's acquisition, but considering that EA Vancouver's Star Wars game is being retooled, EA may want Respawn's Star Wars title to progress quicker, while also having the studio continue work on Titanfall 3.

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In the years following, a good chunk of Infinity Ward's staff made the jump to Respawn to work on the studio's flagship Titanfall franchise. "We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games", said Vince Zampella, CEO of Respawn Entertainment. At the time, Respawn co-founder Jason West praised how the deal was structured, telling Games Industry at the time, "the EA Partners deal really seemed like it would allow us the freedom and independence to do whatever we wanted". EA revealed two new titles along with the annual iterations of the company's sports games, as well as unveiling the highly anticipated "Star Wars: Battlefront II" open-world multiplayer gameplay. "This is a great next step for Respawn, EA, and our players". Those bonuses apply to games that will be developed until 2023. With Titanfall and Star Wars, EA has been a great development partner that supports us and doesn't interfere with our process for making games or studio culture. Going forward, Zampella says Respawn will retain the same creative freedom that it has always had, only now with more resources at its disposal. Zampella also lauded EA for letting Respawn do its thing without interference, and allowing the studio to grow its own culture.